4D Hyper Cube
-Defeat the yellow stick at chess at the U of S (+Intelligence)
- Go to the police department and give the man in the 2nd cell $10,000 (-Karma)
-Buy it
Klein Bottle
-Give the depressed guy on far right of street 1 painkillers (-Karma), he gives squegie give to guy by dumpsters on street 3
- Fight the guy at the bar in the club
- Buy it
-Mobius strip:
- Give the guy outside the cozy condos at night 3 coca (-Karma)
- Give the police 3 coca (+Karma)
- Buy it
When you get all 3 goto the U of S and talk to the teacher at the front of the room. He will give you keys to the lab. When you goto the lab you will be engaged in battle. When you defeat all the henchmen you will be greeted by the teacher. You must fight and defeat him to win the game.
Prince At the Police Station |
The Classroom Doors (Walk in to meet Ansel) |
Screenshots:
The Chess Guy at U of S |
Depressed Guy |
Coca Addict |
wow uh ok the ending was a twist but cool game :3
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